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The Afterschool Podcast

Introducing the "After-School Podcast"

by The Elizabeth Youth Theater Ensemble

Welcome to the After-School Podcast, where the vibrant voices of teenagers take center stage. Produced by The Elizabeth Youth Theater Ensemble’s Walking the Beat program, our podcast is not just about conversations; it’s about empowering young minds to write their stories, sing their lyrics, and think their thoughts. This mark’s EYTE’s first podcast generation. We’re growing!

In each episode, our talented group of teenagers delves into topics that matter—from the challenges of community-based violence, reading Jason Reynolds’ Long Way Down, to the intricate dynamics of relationships. It’s not just talk; it’s a journey through the thoughts, experiences, and creativity of the next generation.

But here’s the unique twist: we don’t just talk about it; we learn about it. The After-School Podcast is not just a show; it’s a workshop. Our teens are not only hosts but also producers, learning the ropes of podcast creation from the ground up. From using AI to edit and creating their own logos seen here to mastering the art of structuring a conversation, assembling equipment, conducting interviews, and producing a show—our teens do it all.

Join us as we navigate the realms of technology and storytelling. The After-School Podcast is more than just a platform; it’s a brave space where these amazing teens can be themselves, explore their passions, and share their perspectives with the world.

Whether you’re interested in the raw authenticity of teen voices, the ins and outs of podcast production, or just crave an engaging conversation, this program is for you. Subscribe now to join our community and witness the incredible journey of self-discovery and expression.

The After-School Podcast—a space where teens not only find their voices but also learn to amplify them.

Read your words, sing your lyrics, think your thoughts. Open your mind.

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Unreal Engine 5

Unreal Engine LOGO

Unreal Engine Cohort

Click below to test our Ready Player Me avatar and learn more about art, tech, UE5, and our Cohort Instructor, Jacob Rosa 

AI Public Safety Animation

Introduction to Unreal Engine:

What is Unreal Engine? It’s primarily used to create interactive 3D experiences, including video games.

Realistic Visuals and Interactivity: Unreal Engineenables creators to build highly detailed and realistic virtual worlds, enhancing immersion and engagement.

How Unreal Engine Works:

Rendering and Graphics: Unreal Engine uses advanced rendering techniques to create lifelike graphics.

Blueprint Visual Scripting: Unreal Engine features a visual scripting system called Blueprints. This allows developers to create complex interactions, behaviors, and gameplay mechanics without extensive coding knowledge

Physics and Simulation: The engine incorporates physics simulations that enable realistic object interactions, fluid dynamics, and environmental effects

Exploring Gun Violence and Solutions:

Interactive Simulations: Unreal Engine can be used to create interactive simulations that mimic realworld scenarios. In the context of gun violence, it can simulate various situations to explore the impact of different choices and actions

 

Empathy and Awareness: Through immersive experiences, Unreal Engine can help users understand the emotional and physical consequences of gun violence. It can be a tool to foster empathy and raise awareness about the challenges faced by affected individuals and communities

Solutionoriented Scenarios: Creators can use Unreal Engine to design scenarios that explore solutions for addressing gun violence. These scenarios can showcase conflict resolution, mediation, policy changes, community engagement, and more

Education and Training: Unreal Engine’s interactive nature makes it a valuable tool for educational purposes. It can be used to train law enforcement, educators, policymakers, and community members about gun violence prevention strategies and intervention techniques. 

Facilitating Dialogue: By experiencing interactive narratives centered around gun violence, individuals can engage in productive discussions about the complexities of the issue and brainstorm potential solutions.

Conclusion:

As students engage with Unreal Engine to explore gun violence and its solutions, we have the opportunity to harness technology and creativity for social impact, raising awareness and fostering positive change, all while learning valuable and marketable hard skills for the future

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